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WPP5-JP010 Flame Swordsdance (N)

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WPP5-JP010 Flame Swordsdance (N)

Flame Swordsdance
Card Number: WPP5-JP010
Card Type:Trap
Rarity: N
Types: Normal Trap

If a monster(s) is Special Summoned: Special Summon 1 Level 7 or lower Fusion Monster from your Extra Deck that is "Flame Swordsman" or mentions it, then you can change 1 face-up monster on the field to face-down Defense Position. During your opponent's Battle Phase: You can banish this card from your GY and Tribute 1 face-down Defense Position monster; Special Summon 1 "Flame Swordsman" or 1 monster that mentions it from your Deck or Extra Deck. You can only use this effect of "Flame Swordsdance" once per turn.
- Destroy 1 "Performage" Monster Card you control.
You can only use each effect of "Performage Ball Balancer" once per turn.

$0.31
WPP5-JP010 Flame Swordsdance (N)—
$0.31

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Flame Swordsdance
Card Number: WPP5-JP010
Card Type:Trap
Rarity: N
Types: Normal Trap

If a monster(s) is Special Summoned: Special Summon 1 Level 7 or lower Fusion Monster from your Extra Deck that is "Flame Swordsman" or mentions it, then you can change 1 face-up monster on the field to face-down Defense Position. During your opponent's Battle Phase: You can banish this card from your GY and Tribute 1 face-down Defense Position monster; Special Summon 1 "Flame Swordsman" or 1 monster that mentions it from your Deck or Extra Deck. You can only use this effect of "Flame Swordsdance" once per turn.
- Destroy 1 "Performage" Monster Card you control.
You can only use each effect of "Performage Ball Balancer" once per turn.