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QCCP-JP166 Magical Musket - Last Stand (SER)

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QCCP-JP166 Magical Musket - Last Stand (SER)

Magical Musket - Last Stand
Card Number: QCCP-JP166
Card Type: Trap
Rarity: SER
Types: Counter Trap

When your opponent activates a Spell/Trap Card while you control a "Magical Musket" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Magical Musket - Last Stand" per turn.

$0.40

Original: $1.32

-70%
QCCP-JP166 Magical Musket - Last Stand (SER)—

$1.32

$0.40

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Description

Magical Musket - Last Stand
Card Number: QCCP-JP166
Card Type: Trap
Rarity: SER
Types: Counter Trap

When your opponent activates a Spell/Trap Card while you control a "Magical Musket" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Magical Musket - Last Stand" per turn.