
DUNE-AE066 Million-Century Ice Prison (R)
During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects;
- End the Main Phase.
- Skip Main Phase 1 of your opponent's next turn.
You can only activate 1 "Million-Century Ice Prison" per turn.
Original: $0.56
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Description
During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects;
- End the Main Phase.
- Skip Main Phase 1 of your opponent's next turn.
You can only activate 1 "Million-Century Ice Prison" per turn.











