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AGOV-AE092 Performapal Duelist Extraordinaire (UR)

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AGOV-AE092 Performapal Duelist Extraordinaire (UR)

Performapal Duelist Extraordinaire
Card Number: AGOV-AE092
Card Type: Pendulum
Level: 4
Rarity: UR
Attribute: Light
Types: Spellcaster
Pendulum Scale: 8
ATK: 1800
DEF: 400

Pendulum Effect: Once per turn, at the start of the Damage Step, if a monster battles another monster: You can return this card to the hand, and if you do, banish 1 Spell from your Deck. For that battle, your monster cannot be destroyed, also the battle damage you take is halved.
Monster Effect: When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect.
? Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack.

$0.57
AGOV-AE092 Performapal Duelist Extraordinaire (UR)—
$0.57

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Description

Performapal Duelist Extraordinaire
Card Number: AGOV-AE092
Card Type: Pendulum
Level: 4
Rarity: UR
Attribute: Light
Types: Spellcaster
Pendulum Scale: 8
ATK: 1800
DEF: 400

Pendulum Effect: Once per turn, at the start of the Damage Step, if a monster battles another monster: You can return this card to the hand, and if you do, banish 1 Spell from your Deck. For that battle, your monster cannot be destroyed, also the battle damage you take is halved.
Monster Effect: When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect.
? Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack.

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